Mission

My mission is to stop doing easy things because I'm already good at them, and start doing difficult things because I'm bad at them.

Wednesday, May 19, 2010

Motivation

Some aspect of my personality drives me to play these, games, even if I never do finish them. There's a common aspect to all of them that initially hooks me, and that keeps me playing for a period of time before setting them aside.

I keep thinking about making my own game. I have the technical know-how to implement something one-quarter decent. But thinking about what sort of game I should make has forced me to consider what it is exactly that I enjoy about them.

The games I love are: The Legend of Zelda: A Link to the Past, World of Warcraft, Super Metroid, Super Mario World, and Final Fantasy IV and VI.

One thing I can identify is a progression of capability. You do not start with all the things you need to reach the end. From the hookshot to the grappling beam to the airship, finding each of these things is instantly game-changing, allowing new tactics and access to new areas to explore.

I guess that means a second factor is exploration. I should say meaningful exploration... I appreciated the technical aspects of the randomly generated dungeons in Diablo and Diablo 2, but something about them seemed like the computer was throwing busywork in front of me. While the computer is capable of making locations, it seems that so far only artists and level designers are capable of making interesting and beautiful locations.

Another piece of it is a progression of skill. You can make it further and make things easier, not just because you found a bazooka in a chest, but because dammit you've gotten mighty cunning with those two little revolvers.

I guess those three things are part (but not parcel) of something I want to feel when I play my games: awe. This new doodad I found... it's awesome. This level.... awesome. I am becoming... awesome.

For an interesting read, check out TVTropes: Crowning Moment of Awesome, and you'll get an idea of what I'm talking about.

Sunday, May 16, 2010

Final Fantasy II

Making good progress, though it's more of a difficult game. I've gotten to the point where I am to mount an assault on the Dreadnought (as opposed to assaulting a mount on the Dreadnought, which is probably a felony in both the Empire and the Rebellion). The difficulty has been of my own devising, since I've neglected to properly level up my magic.

I'm used to being fairly conservative with MP's, afraid that I won't have any for the boss when I get to them. Unfortunately, the only way to increase your pool of MP's is to spend them. So I've been finding myself making two or three trips into a dungeon. The first few trips are to blast all the nameless monsters hiding within so I can practice my magic. The final trip is a speedrun through to the boss so I can blast him with unforgiving eldritch energies (which I've just spent a period of time levelling).

It's working thus far.

I think I'm going to play some Neverwinter Nights 2.